AudioSnippet divebomb;
AudioSnippet impact;
AudioSnippet impactdestruction;

AudioSnippet lasers;

void startupFX(){

    
divebomb = minim.loadSnippet("audio/divebomb.wav");
impact = minim.loadSnippet("audio/impact.wav");
impactdestruction = minim.loadSnippet("audio/impact-destruction.wav");
lasers  = minim.loadSnippet("audio/lasers.wav");

}
void shutdownFX(){
  
divebomb.close();
impact.close();
impactdestruction.close();
lasers.close();
}




void fxDivebomb(){
divebomb.rewind(); divebomb.play();
}
void fxImpact(){
impact.rewind(); impact.play();
}
void fxImpactdestruction(){
impactdestruction.rewind(); impactdestruction.play();
}
void fxLasers(){
lasers.rewind(); lasers.play();
}