AudioPlayer playerBg;
AudioPlayer startScreen; 
AudioPlayer gameOver;

void loadBgMusicFiles(){
    println("LOAD MUSI!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!");
  playerBg = minim.loadFile("audio/electronic_waters.mp3", 1024);
  gameOver = minim.loadFile("audio/game_over.mp3", 1024);
  startScreen = minim.loadFile("audio/start_screen.mp3", 1024);
}
void playBg(){
  playerBg.loop();
}
void pauseBg(){
  playerBg.pause(); 
}

void playGameOver(){
  gameOver.loop(); 
}
void pauseGameOver(){
  gameOver.pause();
}

void playStartScreen(){ 
  startScreen.loop(); 
}
void pauseStartScreen(){
  startScreen.pause();
}

void shutdownBgMusic(){
  playerBg.close();
  startScreen.close();
  gameOver.close();
}